![Octane Octane](/uploads/1/2/5/6/125644101/772873408.jpg)
![Gpu Gpu](/uploads/1/2/5/6/125644101/283955451.png)
Pixel Lab Material Pack for Octane Render. Note: this pack is now 5+ years old, and recent updates to Octane have been used in our newer Octane Texture Packs 1, 2 and 3. I would recommend checking those out, since they are more optimized for current versions of Octane. This pack includes over 500 C4D materials/textures to help you speed up. GPU vs CPU - GPU rendering vs Software CPU rendering. Scene 1 - up to 6x faster. Unbiased rendering and Physically based full global illumination. The most similar render for compare the speed and quality is CPU render, Arnold, because it uses also Path tracing.
Hello Everyone,In this video we'll cover how to render particles in Houdini using both Redshift 3d and Octane render. The video will cover how to setup the particle instancing for Redshift and also how to access particle attributes at Shader Level for both Redshift and Octane. We will also see how to add motion blur to the particles.The video covers Redshift first. For Octane users you can jump to to start the Octane part of the lesson.The files can be dowloaded from the links given below.RedshiftOctaneregardsRohan Dalvi.